Saturday, 2 April 2011

Purrloin and Liepard

In the interests of having a bit of experience with the Pokémon I’m talking about before jumping into them, I’ve decided not to go through them in order but start with the ones I’ve used already, starting with the first new Pokémon I caught: Purrloin.

Purrloin is, as you can see, a cat Pokémon.  Cat Pokémon have been done to death but I’ll try to keep an open mind here.  Purrloin and Liepard are reminiscent of Meowth and Persian, and Purrloin is a dead ringer for Diamond and Pearl’s Glameow, although significantly less ridiculous-looking – Liepard, though, couldn’t be more different from Glameow’s horrendously obese evolved form, Purugly (to my immeasurable relief).  Skitty and Delcatty from Ruby and Sapphire are something else entirely and go for cuteness rather than Persian’s elegance.  I suppose I’d be slamming Purrloin and Liepard for having too much in common with the original cat Pokémon, but for one thing: while their predecessors have all been Normal-types, these two are Dark-types, with the shift in emphasis that comes with it.  Persian was arrogant and self-centred, and would screw with you if you got in his way to show you just how far beneath him you are.  Liepard is arrogant and self-centred, and will screw with you no matter what you do because he’s a jerk.  Personally, I find this very refreshing.  I also like that his design takes less from domestic cats and more from wild ones (his name obviously implies that he’s based on a leopard but he actually reminds me more of a serval – a nocturnal African wildcat known for its intelligence and its incredible skill at catching birds in flight).

So, what does Liepard actually do when the chips are down?  Well, if you’re not careful with him... loses.  Badly.  Having used them myself, I feel prepared to say, without fear of contradiction, that Purrloin and Liepard simply cannot hold their own in a toe-to-toe fight against many (perhaps most) Pokémon of the same level, or even a slightly lower level.  There is a bit of a sweet spot just after Purrloin evolves, when Liepard will have enough of an advantage in speed and power to do a fair bit of damage, but once the more powerful Pokémon come out later in the game he will quickly become irrelevant.  Liepard is much stronger than Persian and Purugly, but also slower and significantly frailer – and if Persian was somewhat lacking on the defensive side of things, Liepard has the fortitude of a box of Kleenex.  Liepard’s real problem, though, is there is almost no way to get him any really powerful attacks whatsoever, or any types of attack besides Dark and Normal, and although he hits a lot harder than Persian, he still isn’t strong enough to make up for the weak moves he’ll have to use.  The same goes for any comparison with Purugly; both of them just have a wider selection of decent techniques.  Liepard probably has a slight advantage from being a Dark-type, since almost anything is usually better than being a pure Normal-type, but it doesn’t make up for the rest of it.  Liepard can, at least, claim to be a far better Pokémon than Delcatty, but this is small comfort since Delcatty had the misfortune to be one of those rare Pokémon that aren’t actually good at anything at all and doesn’t hold up well even against many Pokémon that haven’t finished evolving yet.

To recap: Liepard is unlikely to win a fair fight except against Pokémon that have poor physical defences or a weakness to Dark attacks.  This is why, if you are going to use Liepard, you must not on any account fight fair.  Don’t spend time actually trying to kill things with Night Slash because you’re just not that good at it.  What you’re good at is screwing with people’s heads.  Taunt forces a Pokémon to attack, prohibiting the use of defensive or disruptive techniques like Recover and Hypnosis; use it to mess with defensive Pokémon.  Snatch will steal the effect of any defensive move your opponent tries to make and grant its benefit to Liepard instead; time it right and, again, you can mess with defensive Pokémon that would shrug off your lacklustre direct attacks (fail to predict your opponent’s actions, though, and you’ll just end up taking a hit for nothing, which Liepard cannot afford to do).  Torment prevents a Pokémon from using the same move two turns in a row; considering the popularity of “choice” items – items that lock a Pokémon into a single attack in exchange for a significant boost in power or speed – this could work pretty well (although Liepard would still have to actually take a hit first).  TMs are reusable in Black and White, so it’s easier than ever to just slap Toxic or Thunder Wave on him if you’re feeling sadistic.  The sad thing is that Persian is probably still better than Liepard at this sort of thing, so Liepard’s advantage, in the end, comes back to being able to hit harder when he runs out of cons and just has to shank something.  One of its possible passive abilities, Prankster, is nice – when using attacks that don’t cause actual damage, Liepard always goes first, as though it were using Quick Attack – but going first is something that Liepard, Persian and Purugly are all pretty good at anyway.

And now the time has come to give my verdict.  I confess that I really like Purrloin and Liepard on the basis of their design and would happily use them over Meowth and Persian despite their problems.  I also suspect that, by making them Dark-types, Nintendo was at least trying to differentiate them from the older cat Pokémon, and there are actually not very many Dark-types in the game compared to most other elements so they’re not stuffing a type that was overfull already.  So, on balance... by the skin of their teeth, Purrloin and Liepard survive judgement, for being a nice concept that really could have been done better.

I hereby affirm this Pokémon’s right to exist!
(though just barely...)

Wednesday, 30 March 2011

Snivy, Servine and Serperior


...and where else to start but with my very own starter Pokémon?  Before the English versions of Black and White were released, Snivy was given the fan nickname “Smugleaf,” and you can see why.  My gods, he looks pleased with himself, doesn’t he?  Honestly, I think Smugleaf would have been a better name than Snivy as it fits with the impression of haughtiness that Nintendo seems to have been aiming for with this entire evolutionary line, but it was not to be.  Ah well.  It certainly works anyway, in my opinion (except that the name “Servine” is a little unfortunate – it makes me think “servile,” when he is anything but).  All three of these Pokémon clearly think not only that they’re smarter than you, but also stronger, more important and infinitely more handsome.  You will want to strangle them within about five minutes.

Snivy is the latest of five Grass-type starter Pokémon, and maintains the long-running tradition that they be reptilian in design (well, okay, Bulbasaur was kind of a frog-thing, but it still counts).  Grass-types in general tend to be slow and defensively oriented, and can be infuriatingly hard to get rid of if that’s how you choose to play them.  The starters, interestingly, don’t really buy into this so much – Venusaur was very evenly balanced between offense and defence and can be used effectively either way, Meganium was defensively biased but not overwhelmingly so, and Torterra is tough, but can also hit like a truck if he really wants to.   Then there’s Sceptile, the third starter.  Sceptile was Nintendo’s first prominent attempt at a Grass-type that actually had a decent turn of speed to it (nobody cares about Jumpluff).  Sceptile is ridiculously fast, packs quite a punch when using elemental attacks, and is distressingly frail for a Grass-type.  Serperior is something else again – an odd combination of the classic defensive Grass-type with a speedster like Sceptile.  Serperior has easily the weakest attacks of any of the five, while being reasonably tough and slower than Sceptile but not by much.  I’m actually led to believe that Nintendo intended Serperior to be used as what’s known as a “Sub-Seeder” – a popular strategy for Grass-types that combines Leech Seed, which drains away a portion of your opponent’s health every turn, with Substitute, which drains away a portion of your own health to create a buffer against attacks.  The idea is to use the health you drain from your opponent to keep creating Substitutes, preventing you from ever losing more than ¼ of your energy each turn while the Leech Seed constantly heals you, thus stalling the other Pokémon to death.  It is incredibly frustrating and it works best with a Pokémon that’s very fast – making Sceptile one of the best at it, though I suspect Serperior will be able to do it better.

The alternative for Serperior is all-out attack.  “But wait!” you say, “I thought you told us that Serperior couldn’t out-damage a limp dishrag!”  Well, it’s true that his attacks aren’t stellar.  However, since Ruby and Sapphire, all Pokémon have had things called abilities, which provide ‘passive’ benefits to enhance certain moves or tactics.  Nintendo has a generic ability that gets passed out to all starter Pokémon, which gives their elemental attacks a power boost when they drop below 1/3 of their normal health, like a kind of panic button.  This is not terribly exciting.  What’s exciting is that Black and White allow Pokémon to be sent to an online area called the Dream World, and in the Dream World you can find and bring home Pokémon with different abilities to the ones they would normally have.  I am still a little hazy on how this is supposed to work, since the English version of the Dream World isn’t online yet, having been delayed by the present crisis in Japan.  What I do know is the effect of a Dream World Snivy’s alternate ability, “Contrary.”  By the sheer force of its own colossal ego, Snivy inverts the effects of moves that lower its stats (like Growl or Leer) or raise its stats (like Swords Dance – so obviously he won’t be using those).  Why is this important?  Well, one of the attacks Serperior can learn is called Leaf Storm, an attack introduced in Diamond and Pearl.  It’s more powerful than a Solarbeam and doesn’t waste your time charging up, but it halves your Pokémon’s Special Attack stat after you use it.  Consider the combination of Contrary and Leaf Storm, and cackle maniacally with me.  Sadly, Grass is a rather silly attack type to rely on, as there are a lot of elements that resist it – and unlike Sceptile, Serperior doesn’t really have any other options to fill out his move set.  Still, I cannot help but be tempted by the possibility.

All in all, I like Snivy and friends.  Their depressing lack of firepower can be frustrating early in the game, but they make up for it if you stick with them, and although a snake Pokémon isn’t exactly something new, a snake Pokémon that isn’t a Poison type is nice, and fast but tough is an interesting combination of attributes, one which I don’t think we’ve seen on a Grass type before.  On top of that, their haughty attitude is hilarious when it’s pointed away from you.

I hereby affirm this Pokémon’s right to exist!

...it’s all downhill from here...

My quest begins...

So, Pokémon Black and White came out just a little while ago.  On the one hand, that means new Pokémon – one hundred and fifty-six of them, in fact!  On the other... new Pokémon are always a mixed bag.  I have long been of the opinion that ever since the third set of Pokémon games, Ruby and Sapphire, Nintendo have been setting an arbitrary target for the number of new Pokémon they felt the new games should have, failing miserably to meet it, and then making stuff up at relatively short notice to fill in the blanks in the Pokédex.
In case my tone is not being properly conveyed across the electronic void, I have an exceedingly low opinion of this state of affairs.

Still, whenever it comes up in conversation – which it does often, since playing Pokémon is kind of seen as my ‘thing’ amongst my friends – I doggedly insist that Nintendo do still have good ideas from time to time, and that a great many post-2002 Pokémon are indeed worthy of existence and can be compared favourably to the members of the hallowed original 151 if you look at them from a certain angle and squint a little bit.

Anyway, having played through most of Black and White now, I feel a pressing need to rant about everything I’ve seen and how far I believe Nintendo has succeeded – or, in an alarming number of cases, failed – in their quest to drag ever more money out of- er... I mean... to bring joy and wonder to a new generation of lovely children.  And stuff.  Because I’m opinionated, damnit!

I’m going to be working through the Unovan Pokédex, rambling about each Pokémon’s design, powers, back-story, and general worthiness of name “Pokémon,” with all the authority of a random blogger (I’m on the internet so I MUST BE RIGHT!) and I’m going to try to do it, as far as possible, in terms that will make some sort of sense to people who haven’t played Pokémon since the heady days of Gold and Silver – so stop me if I’m starting to confuse you.

So... time to get started...