Sunday 6 November 2011

Druddigon

What do most people think of when they hear the word “dragon”?  Reptilian traits are practically a given, and you can usually expect flight, but there’s a lot of room for interpretation.  You might think of an ancient, majestic and fiercely intelligent creature, possibly with magical powers, or you might think of a terrifying fire-breathing predator that ravages the countryside while snacking on maidens (or possibly the other way around).  You might think of both at once.  You might also think of a grumpy old jerk who sits in a cave all day muttering darkly to himself and snapping at strangers.

Well, you might.

This big ugly git is Druddigon, the cave dragon Pokémon.  He doesn’t have Dragonite’s serene wisdom, Salamence’s terrible power, Altaria’s preternatural grace or Flygon’s aura of mystery, and it drives him absolutely nuts.  Druddigon is technically a Dragon-type, largely because there’s nowhere else to put him, but he’s very much the (literally) red-headed stepchild of the group.  He has wings, but I don’t think he can fly (he learns Aerial Ace, but that means nothing); the wings just provide a nice big surface area for taking in sunlight, which Druddigon needs to stay active since he’s cold-blooded.  If his body temperature drops too low, he becomes sluggish and eventually immobile.  In winter, Druddigon seem to retreat into deeper caves and other places where they can stay warm, and no longer appear outside; personally, I suspect they hibernate.  While active, Druddigon are vicious predators that chase prey with surprising agility through rough mountain terrain and narrow cave passages.  This is all in stark contrast with older Dragon-types, who tend to be characterised by their limitless vitality and power over natural phenomena.  In a number of places, but most notably in Blackthorn City, Dragon Pokémon are revered as holy beings.  Druddigon and the other new pure Dragon-type, Haxorus, as well as Garchomp from Diamond and Pearl, are powerful, sure, but they’re much more down-to-earth.  I’m not sure whether I like this or not.  On the one hand, variety is always better.  On the other, I personally feel that it’s their mythical status that holds Dragon Pokémon together as a type; after all, Kingdra isn’t much of a dragon when you think about it, and Altaria certainly isn’t.  Back in Gold and Silver, I remember that one of Clair’s gym trainers essentially defined Dragon-types as Pokémon that are filled with life energy, which doesn’t seem to fit Druddigon at all.  At some point you have to start asking yourself what all these Pokémon actually have in common.  I admit, though, I’m probably complaining about something that doesn’t bother most people.  Druddigon certainly looks the part; more so than Altaria at any rate, and something about an ill-tempered, not especially mythical dragon that lurks in a cave waiting to bite your head off has a certain appeal.  It’s a lot closer to what a dragon is like in European cultures than, for instance, Dragonite.

Let’s talk about Sheer Force.  Sheer Force is a special ability Druddigon has that makes some of his attacks more powerful: specifically, any attack that has a secondary effect loses that effect, but gets a 30% power boost, rendering all kinds of normally underpowered attacks quite usable.  This doesn’t normally work for negative effects like recoil damage, with one important exception: a Pokémon holding a Life Orb (an item that powers up all direct attacks by 30% in exchange for draining 10% of its wielder’s HP with every hit) doesn’t take recoil damage for attacks that would trigger Sheer Force anyway (no, holding a Life Orb does not make all attacks eligible for Sheer Force). Druddigon has all of the usual benefits associated with just being a true Dragon – multiple resistances, few weaknesses and powerful attacks – but this is what he has to differentiate himself from the other single-typed Dragon Pokémon, Haxorus, as well as all the other powerful dual-typed Dragons out there... and boy, does he need it.  See, I have a theory that Druddigon is in the game mainly to make Altaria feel better about herself.  In Diamond and Pearl, a world of Dragon Pokémon who commanded world-destroying power, Altaria was hands-down the weakest of the lot, with lacklustre attacks, average speed and defences that, although they were her strong point, actually weren’t as good as Dragonite’s.  Well, no longer!  Druddigon is far stronger, physically, than Altaria, but he’s much slower (and can’t learn Dragon Dance to speed himself up) and not as resilient.  This should give you an idea of how well he stacks up against the major Dragons – based on his raw numbers, he sort of doesn’t.  This is why, if you’re planning to use Druddigon over one of the stronger Dragon-types, you must abuse the hell out of Sheer Force at every opportunity, so let’s have a look at how we can do that.

Druddigon does not learn any Dragon-type attacks to which Sheer Force is applicable.  He really should, because there is one – Dragon Rush, which no-one ever uses because its accuracy is a miserable 75%; Druddigon would use it if he had it, though, because he can actually boost his own accuracy with Hone Claws.  Alas, it was not to be.  Still, there’s enough power for anyone in every Dragon-type’s go-to attack, Outrage.  The other attack you’ll be drawn to is Earthquake, for the Dragon/Ground combination that has always served Garchomp so well, but personally I’d advise Druddigon to eschew Earthquake because it doesn’t get a Sheer Force boost, and every attack he picks up that doesn’t get a Sheer Force boost brings him one step closer to being an inferior version of Haxorus.  Fire Fang, on the other hand, does get a bonus, turning it into something that most Dragon Pokémon would kill for: a physical Fire attack that’s actually halfway decent.  Even accounting for Druddigon’s weaker attack stat, Fire Fang will still do more damage than Dragonite’s Fire Punch, the most powerful comparable attack (and let him hit every Pokémon but Heatran for at least neutral damage).  He can likewise manage impressive electrical damage with Thunder Fang, Rock Slide gives him a Rock attack which is at least comparable to the other Dragons’ Stone Edge while being more accurate, and Crunch doesn’t score a lot of super-effective hits but will be pretty powerful after Sheer Force.  When all’s said and done, though... these are not strong reasons to use Druddigon.  He’s horribly slow, so he kind of needs Sucker Punch (which doesn’t get a Sheer Force boost either) to avoid being shanked by faster Pokémon.  He can’t heal, so his decent defensive stats are of moderate utility at best.  His disruptive options... sorry, his disruptive option is Glare, a paralysing attack which... well, it’s less accurate than Thunder Wave, but... it works on Ground-types, I guess?  His absurdly bad speed stat does at least make him easily the most appropriate Dragon for use in a Trick Room team (where being slow is a good thing), but if he really is in the game to alleviate Altaria’s crippling self-esteem issues, he succeeds admirably.

Pokémon like Dragonite are quite literally the very best, like no-one ever was.  Even Flygon and Kingdra, by all rights top-tier Pokémon themselves, seem a tad lacklustre in such company.  Poor Druddigon and Altaria have to pull out all the stops just to compete on an even footing with their cousins at the stuff that they’re best at.  Creating a Dragon Pokémon at this kind of level is setting it up to fail, nothing more and nothing less.  Game Freak have set the bar very high for Dragon-types and in Druddigon they have not met it; it’s hard to imagine that Lance could have had Druddigon in mind when he said that Dragon Pokémon are “virtually indestructible” and that “they’re hard to catch and raise, but their powers are superior.”  Druddigon’s a cool Pokémon who doesn’t deserve to be overshadowed the way he is, but I can’t allow this to stand.  Come back when he has a lot more HP and Dragon Rush, and I’ll consider it.

I hereby deny this Pokémon’s right to exist!  Let it be slain by a valiant knight in glorious battle!

3 comments:

  1. You're probably already aware of this, but I'm just gonna say it anyway: before B&W, ALL non-legendary Dragon-types had a double weakness to Ice, and even now, the only one without any weakness to Ice is Kingdra. In fact, Kingdra's only elemental weakness is Dragon moves, which are relatively rare because, like you said, Dragon moves are generally not worth it when used by non Dragon-types. That's a major plus point in my opinion for Kingdra, even if Kingdra doesn't look all that "dragon-ish".

    OK, so on to Druddigon: I think one of the reasons Druddigon was in the game was to tone down the "mythical and powerful creatures" stereotype of Dragon-type Pokémon. That's probably the reason behind Druddigon's low base stat total as well as the fact that Druddigon doesn't have an evolutionary path. It's to emphasize Druddigon's difference to the other Dragon-types: he's without family and he struggles everyday on the mountainside.

    You know, I think Game Freak was trying to round out all the types with B&W. Balance them so that none are too weak nor too powerful. That's why the statistically-weakest Bug-types get so many great additions, and the statistically-strongest Dragon-types get...Druddigon. Whether or not they have achieved this balance is up to you, but personally I appreciate the effort. It makes me go, "see, not all Dragon-type Pokémon are wild and unstoppable, and not all Bug-type Pokémon are trashy weak", and I like that. I like the notion when something is presented in an opposite light than it was before. But that's just me.

    Anyway, I agree with your decision, though. Even though Druddigon was probably meant to represent the Dragon-types' weak link (or perhaps because of that), I'd still go for Haxorus any day. Mold Breaker, 'nuff said.

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  2. What you're saying about Kingdra confuses me a little; she's not new, she's been kicking around since GSC. Anyway, I have absolutely nothing against Kingdra, I hope I didn't come across that way. As I said, she's top-tier in her own right; she just doesn't measure up to the ridiculousness that is multiscaled Dragonite.

    You raise a good point here. I really could have gone either way on Druddigon, and you've pretty much summed up the reason why. However, I feel that the "mythical and powerful" stereotype is what the Dragon type actually *is* at the end of the day, just as much as Fire Pokémon are "ones that have power over heat and fire". It's consistently how they're presented as a group, especially by people like Lance and Clair.

    As for Game Freak rounding out the types, that certainly does seem to be what they were up to; ultimately though I think it's something of a flawed philosophy because you don't meet, interact with, train or use a *whole type* at once. I like what they've done with Leavanny and Scolipede but they don't change the fact that the weakest Bug-types are still Ledian, Illumise, etc and the strongest is still Scizor (Volcarona would have given him a run for his money in a world without Stealth Rock, but I digress). Likewise, having Druddigon around won't do anything to change the fact that Dragonite, Salamence, Garchomp and Hydreigon are, to no small extent, the ones running this game. It doesn't balance anything except in some vague cosmic sense (and even then the Dragon-types are still the winners because the Pokémon universe is ruled primarily by Dragon and Psychic Pokémon).

    So, short answer: more awesome Bug-types? Great! More underwhelming Dragon-types? Why? Can't we just make *everything* more awesome?

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  3. Ha ha ha, I know I know, no worries. I was just trying to bring up Kingdra's strong points in their defense, 'cause I really think they're awesome. Even without Dragonite or Salamence's big numbers, their single weakness helps to make up for it. At least, that's what I think.

    Ah, I know what you mean there. To a certain extent I feel that way too, but (this is perhaps where we have different opinions) I think not *all* Dragon-types have to be "mythical and powerful". I mean, most of them already live up to Clair and Lance's descriptions, so why not have one or two that's reasonably mediocre? Look at it this way: even among a race of the strongest human warriors, there's bound to be a weak link somewhere, right? As is the case with Fire-types; each and every one of them have varying degrees of control over heat and fire. Again, this is just my thoughts.

    Like you said, ever since R&S Game Freak seems to have, shall we say, reduced the number of awesome Pokémon they introduce per generation. I theorize that this is to make room for further awesome Pokémon to be introduced in the future. I mean hey, basically Game Freak is still a company trying to make a profit, so it makes sense if they bring in fewer awesome Pokémon to make way for expansions in the future. Put simply: if they kept making awesome 100+ Pokémon per generation, this series would come to an end in no time. That's why a third of the Pokédexes nowadays are filled with "incredible" Pokémon, a third with "okay" Pokémon, and the last third with "what the heck?" Pokémon. So to answer you final question: no, we (or Game Freak, to be precise) can't make *everything* more awesome, 'cause then there'd be no room for future awesomeness.

    Lastly, I'm really sorry for always commenting with such long comments -_- It's just that you always have interesting arguments, even though I disagree with some of them, and I just can't resist the urge to offer up my own point of view. Ha ha, anyway, thanks for the entry and reply! :D

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